PlayPass

E-commerce app tailored specifically for selling games, gift cards, and software products. Facilitated seamless browsing and purchasing experiences for digital and physical games. Ensured secure transactions and customer satisfaction through a user-friendly interface.

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PhoneOnlyPsd55
PhoneOnlyPsd (6)

• MVVM: as the main architecture of the application.

• ViewModel : Store and manage UI related data in a lifecycle aware.

• Ktor: HTTP request.

• Room: a persistent layer for the app to save and cache app Data.

• Koin: Dependency injection library.

• Coroutines: Light-weight Threads allows to write asynchronous non blocking code.

Kotlin Flow: A modern and reactive approach to handle asynchronous data streams.

• Kamel: Caching and loading images.

Jetpack Compose: Modern toolkit for building native Android UIs.

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PhoneOnlyPsd (2)
PhoneOnlyPsd (1)
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PhonePhoneWithBobles (4)

• MVVM: as the main architecture of the application.

• ViewModel : Store and manage UI related data in a lifecycle aware.

• Ktor: HTTP request.

• Room: a persistent layer for the app to save and cache app Data.

• Koin: Dependency injection library.

Group-125
PhonePhoneWithBobles (1)

• Coroutines: Light-weight Threads allows to write asynchronous non blocking code.

Kotlin Flow: A modern and reactive approach to handle asynchronous data streams.

• Kamel: Caching and loading images.

Jetpack Compose: Modern toolkit for building native Android UIs.

PlayPass

Screen Shots